For new activities
Enter learning objectives and click "Next"
Select an activity type and click "Next"
Go to the "Activity behavior" tab and adjust the helpfulness level
After the AI has finished generating the tutor rules and a grading rubric, go to the "Activity behavior" tab.
For existing activities
Open the activity
Select "Activity settings"
Go to the "Activity behavior" tab and adjust the helpfulness level
Click "Update" to confirm your changes.
You've adjusted the helpfulness level of an activity in Flint! π